Planet Byblos Biomes & Rocks
We now have Byblos in multiple looks: snow, volcanic, desert, and a mossy/green biome. We also tested a new set of rock types and sizes – from small (~0.5 m) up to large formations (5 m, and even 15 m).
We decided not to use the biggest rock formations for now. Our rock tech is designed for smaller rocks (up to ~5 m), which fracture and break apart at their own granularity. Very large formations are better handled as voxel terrain or voxel boulders, which are built from voxels and can be drilled and destroyed at voxel-level detail. Mixing those two systems at large scales doesn’t make sense yet, so we’re sticking to voxel terrain for big formations for now.
One of the most striking Byblos biomes is the Volcanic Biome. The team is building massive volcanoes that can reach up to 2 km in height, and the scale is impressive. This is a hostile environment – dry, unstable, and almost completely devoid of life. There is no vegetation here, the conditions are simply too harsh.
You can read more over at the Space Engineers 2 site here

I can’t wait. This game going to be so beautiful.
agree.